Showing posts with label teaching example. Show all posts
Showing posts with label teaching example. Show all posts

Thursday, 19 July 2007

Tell a story in 5 frames

From the description of this flickr group:

Tell a Story in 5 Frames has two important parts. The first part is creating and telling a story through visual means with only a title to help guide the interpretation. The second part is the response of the group to the visual story. The group response can take many forms such as, a poetic or prose rendering of the visualization, a critique on the structure of the story, comments on the photograph, or other constructive forms of response. Telling and enjoying stories should create entertainment for the group as well as offer insight into the universal elements that help create a story for an international audience. The more people who respond , as either story tellers or respondents, the greater the reward for all.


Here are two random interesting post reproduced for your viewing pleasure.

Penguin Parade






Fisher's way of life




Sunday, 8 July 2007

Abject-Oriented Programming

Right near the beginning, the author has given the definition of abject:

abject: utterly hopeless, miserable, humiliating, or wretched: abject poverty.


Unfortunately many of his readers did not get the humor.

For those teaching programming languages, it will be an interesting exercise to print a copy of that post, including the comments and ask students to identify those comments which missed the joke.